Projects

A collection of things I've built, experiments, and projects I'm currently working on.

Active

A Redis-compatible server implemented in Rust to explore TCP networking, protocol parsing, and concurrent systems.

Building a Unix-like command-line shell in modern C++, exploring command parsing, executable discovery, and operating system interfaces.

Complete

A small feed-forward neural network in Rust that learns XOR, rewritten from a C++ implementation to explore ownership, traits, and typed layers.

Explored deep reinforcement learning on the CartPole-v1 environment, investigating how experience replay influences training performance and stability.

Analyzed a Kaggle chess dataset in R to investigate relationships between player ratings, time controls, and game length using statistical hypothesis testing.

Paused

A pixel-art poker trainer built with Lua and LÖVE2D, exploring poker strategy through interactive gameplay.